[0:00:00] 50_Raphiel: i liked that map too
[0:00:00] [SWG]_RvA_: also
[0:00:00] [SWG]_RvA_: i noticed you build stuff too close to cc
[0:00:00] [SWG]_RvA_: leaving no space for farms
[0:00:00] [SWG]_RvA_: which hurts your farming a lot
[0:00:00] 50_Raphiel: prefabs
[0:00:00] 50_Raphiel: ?
[0:00:00] [SWG]_RvA_: various buildings
[0:00:00] 50_Raphiel: k
[0:00:00] [SWG]_RvA_: try to keep 3 tile distance
[0:00:00] [SWG]_RvA_: so you can completely surround cc with farm
[0:00:00] [SWG]_RvA_: s
[0:00:00] 50_Raphiel: ok
[0:00:00] [SWG]_RvA_: also remember that distance is calculated between a farm and center of cc/food proc
[0:00:00] [SWG]_RvA_: when worker decides where to drop res
[0:00:00] [SWG]_RvA_: and since food cntr is smaller
[0:00:00] [SWG]_RvA_: it is sometimes picked over cc
[0:00:00] 50_Raphiel: ya
[0:00:00] 50_Raphiel: the only time i do that is when i farm toward carbon
[0:00:00] [SWG]_RvA_: it makes sense to move farms to food cntr sometimes
[0:00:00] [SWG]_RvA_: if theres like 4 tile distance
[0:00:00] [SWG]_RvA_: make sure you place farms efficently
[0:30:28] 50_Raphiel: lol gg
[0:30:37] [SWG]_RvA_: gg